![]() ![]() Here is a full list of instabilities that can be encountered. They shuffle randomly everyday, so it is unlikely to have the same combination on any given fractal. The instabilities can be seen at the top right and while selecting a fractal and inside the level. These instabilities then stack with each subsequent tier, ending with 3 fractal instabilities in tier 4. Mistlock instabilities are added effects to fractal levels starting at level 26. These can all be crafted or purchased from the trading post. This can be done most efficiently with 14 +8 infusions, 3 +9 infusions, and 1 +10 Infusions. The max infusion slots a player can have is 18, assuming that they have an infused back-piece along with infused and attuned rings. This mechanic acts as a barrier for a lot of players, as fractal level 100 requires 150 Agony resistance, or AR.These infusions can only be placed in ascended armor and trinkets, with the only exception being an amulet. At later levels, agony resistance is required.Īgony damage can be reduced by applying Agony Resistance infusions to ascended equipment, eventually taking the damage down to as little as 1%. The amount of damage applied increased per fractal level, starting at 10% and ending at 180%. With each tick of the Agony effect, players will have reduced healing and take a large amount of damage based on a percentage of their max HP. Agony takes the form of a condition of sorts, however it cannot be cleansed. This caps at 100.Īgony is an effect that begins at fractal level 20 and persists on all subsequent fractal levels. A player can raise their Fractal Level by completing a fractal level that is either the same as or higher than their individual level. A player with a higher personal fractal level will earn more rewards for doing the same fractal then someone with a lower level. It serves as an indicator for the level of rewards the player will receive after completing any given fractal.Players are only able to select fractal levels that are on the same level or below their current Personal Fractal level.This serves two purposes when entering the dungeon. These fractals all have 3 mistlock instabilities along with Fractal Avengers.Įach player also has an account wide "Personal Fractal Level". The avenger will attempt to finish off a downed player, and must be interrupted or killed before completing its animation. Starting at fractal level 71, a Fractal Avenger will spawn whenever a player goes down.In this tier, players will have to deal with 2 stacking Mistlock instabilities. This tier introduces Mistlock Instabilities, which act as modifiers and add a new effect to the fractal level. Starting at fractal level 20 and above, players will encounter the Agony mechanic.These are the introductory levels that are used to teach players the basic layout and mechanics of each fractal level. New items drop at different frequencies.Here are the differences in each tier as they progress: This means that a few levels will occasionally repeat while in a fractal tier. ![]() While eventually their seem to be plans to have 25 unique fractals so that no level repeats in a tier, there are currently only 20. There are 100 different fractal levels that can be selected that are divided into 4 separate tiers. The difficulty can be selected initially when entering into the Instance, and then changed in the hub by interacting with the Scale Setting Sequencer, which can be found by heading left immediately after entering. Mechanics Difficulty Scaling and Personal Fractal LevelĪs mentioned before, Fractals of the Mists uses a difficulty scale which is unlike all other instanced content. There is another asura gate located here.
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